Ffix where is the excavation site




















The second path has a platform where the gargant can be taken onto the south path. Another treasure hunter has a shop in this room. Cavern 2 can be accessed to the north. Cavern with a pond and climbable vines at the far end. Switch No. There is a small ledge on the left containing a chest with Fairy Earrings. Far nest can be accessed to the southeast.

While climbing the vines, a small ledge is accessible all the way to the right which leads to the Mining Site. Platform where the gargant can be taken onto the east path. The first path has a platform where the gargant can be taken onto the east path.

Cavern 3 can be accessed to the Southeast. The second path has a platform where the gargant can be taken onto the east path. Flowers can be found at the middle of the room. Cavern 3 can be accessed to the east.

Platform where the Gargant can be taken onto the exit path. Flowers can be found at the front of the room. The first path is a landing site from riding the gargant on the far path. A Survival Vest is on the ground at the far left of the room. Mining site is accessible to the northwest. The second path is a landing site from riding the gargant on the far path. Large room surrounding a pillar. The player can participate in the Mining minigame here after speaking to the treasure hunter here and giving him a potion.

There is a chest on a ledge above the left side of the room containing a Lamia's Tiara. Cavern 3 is accessible to the west and Far Nest Path 1 can be accessed to the east. If the party finds Kuppo in the mining minigame , he will send a letter to Kupo in Alexandria. We play hide-and-seek every day! The most important things in life are to work hard and play hard!

After returning from Terra the party can start a quest to restore Mognet Central by talking to Kupo at Alexandria. As part of this chain of letters Mois from the Fossil Roo entrance sends a letter to Noggy at Daguerreo. To locate the entrance, Quina needs to be in the party. Stiltzkin the traveling moogle is found at the Roo during the party's trek to the Outer Continent.

He will offer a pack of a Phoenix Pinion , Remedy , and Ether for gil. The party's inventory can't be full on any of these items, or Stiltzkin won't offer his goods. If the player talks to Stiltzkin in every one of his travel locations and buys his item pack every time, at the end of his journey Stiltzkin gives the party a Ribbon in all versions besides the original Japanese PS version.

Fossil Roo contains a mining spot where the player can choose to dig in certain areas for items. The mining opens up when the player speaks to the treasure hunter who requests a Potion in return for letting Zidane have a go at mining. The player can excavate all possible points, and if they do not find the ring, go back a screen and return to excavating. The player can dig in any area top or bottom portion of the central column. At the top, there is a loose wall on the right, which can be knocked down to free a moogle called Kuppo.

His Mogshop has the same items as Mogki's earlier in the Roo, but he has a letter to deliver. Feather Circle can be eaten for LV4 Holy , and is the earliest encountered enemy with this spell. Phoenix Pinion, Remedy and Ether can be purchased from Stiltzkin for gil. By maintaining a good distance and dodging all traps along the way, the player can avoid the battle against Armodullahan.

A path in Fossil Roo has an unused background element of a detonator. Final Fantasy Wiki Explore. We got lucky as hell our first play through. We hit the wall once ONCE, and we got it. Never got that lucky again. The next time it took about an hour. Ultness Newbie. Got it yesterday. Mined for about 15 minutes. It was funny, I was about to quit Overall, I don't think its worth it. You get the abilities the ring offers later in the game. DeadFantasy Mysterious Warrior Veteran. Joined Dec 13, Messages 1, Location You want me?

Bambi said:. Click to expand The maidens ring doesnt impart on you some magical force field so unless you just want to get it for the sake of saying you got it,its not really that imperative to your journey through Fossil Roo,which at the best of times is an annoying place with all the paths blocked I forgot how long it took me, but just the fact that I didnt't leave it behind was good enough to have the patience to get it.

It's the chocobo treasure hunt that I didn't have much pateinece first time around. You must log in or register to reply here. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. By continuing to use this site, you are consenting to our use of cookies. Accept Learn more…. Travel all the way back to where you fought Lani and proceed down the hallway into the next room.

A short cutscene will take place in the next room as Zidane watches a Gargant go running past. Walk all the way to the left side of the screen until the Action Icon appears and pick the yellow flowers at the end of the pathway.

Stand underneath the tree root pathway until another Action Icon appears and have Zidane use the flowers to slow down and mount one of the Gargants which will take him into the next area of Fossil Roo.

Travel north into the next area. You must purchase all of the available items from Stiltzkin each time he appears in order to obtain the Driving the Hard Bargain Trophy. This is a missable trophy as you cannot return to some sections of the game in order to buy items that you have missed. Trophies are optional achievements that you can unlock by completing certain tasks in the PS4 version of the game.

A full list of the trophies that you can obtain can be found in the Trophies Section. Speak to Mogki and give him the letter from Kuppo. Stock up on any of the items you may be low on and then save your game.

You can talk to the miner on the upper level for more information about how to navigate the caverns of Fossil Roo. You can hitch rides on the Gargants to get from one area to the next but you have to use switches to direct the Gargants to specific areas. Gargants are afraid of water so the water streams can be used to redirect them. Head back down past there the Moogles are standing and grab a flower in the next area.

Walk to the end of the path just past the flowers to flag the Gargant down and ride it to the next section of the cavern. There is a treasure chest at the end of this pathway that contains a pair of Fairy Earrings.

Use the flowers to flag the Gargant down again and go back to the Moogle area again. Take the pathway leading off to the right from the miner and use the flowers to flag down another Gargant. Go to the right to find a switch and flip it to change the path that the Gargant will take on course 1. Go back to the left and flag down a Gargant which will now take you to another area of the cavern.

Travel up the stairs and follow the pathway north to reach a treasure chest that contains an Ether. Then head back down and follow the other pathway all the way around to reach Switch No. Flip the switch to alter the course of that Gargant and then catch a Gargant back to the previous area.



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